Level Structure
Each level in the game is to be placed in its own folder within assets/levels. There are two files it is expected to have with a given name. Anything else can go in here with any name, and similarly the folder can be titled anything.
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entry_point.tmx: The .tmx file that the game loads when the level is loaded. It can point to other
.tmxfiles with their own names, but it must be named this. A level is not considered valid and will not show up in the level select without this. -
name: The contents of this file contain the name of the level as shown on the Level Select screen. If this file is missing, the game will display the filename instead.