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Level Structure

Each level in the game is to be placed in its own folder within assets/levels. There are two files it is expected to have with a given name. Anything else can go in here with any name, and similarly the folder can be titled anything.

  • entry_point.tmx: The .tmx file that the game loads when the level is loaded. It can point to other .tmx files with their own names, but it must be named this. A level is not considered valid and will not show up in the level select without this.

  • name: The name of the level as shown on the Level Select screen. This one isn’t strictly required as the game can fall back to showing the filename.